Title: Virtual and Augmented Reality for Planning and Design

Language: English

Type: Blog

Nature: Website

Published: November 3, 2020


Region: Global

Country: Global / Non-Specific

Keywords: PPPs by Topic *, Disruption and PPPs **, Telecom and ICT

Document Link(s):


Document Summary:

Augmented Reality (AR) and Virtual Reality (VR) are both part of a wider field of technology called Mixed Reality (MR). MR describes different technologies that can blend the physical world with the digital world. VR replaces the real-world environment with a simulated environment, where computer simulations influence the user’s senses and perception through the production of images, sound and other sensations. The user can look and move around the artificial environment and interact with its virtual features. Similarly, AR is a blend of the real world and the digital world, which is achieved by overlaying virtual computer-generated objects onto real-world objects. Where AR alters the user’s ongoing perception of a real-world environment, VR completely replaces the user's real-world environment with a simulated one.


Document Details:

Several devices are used in the field of MR including head mounted displays, AR tablets, Cave Automatic Virtual Environments (CAVE), and AR projectors. These devices provide MR visualization and other functionalities for user interaction. In addition, tracked controllers, object recognition and tracking, or haptic feedback can be integrated to support intuitive usability. MR therefore provides an enhanced interface between digital data and users, due to improved visualization and controls.

MR technologies have several potential uses across industries. These include:

  • Simulating environments
  • Creating immersive experiences
  • Visualising and interacting with data
  • Enabling maintenance
  • Enhancing education
  • Improving public health and safety, and
  • Supporting investigations and case management.